SORT
- 3-5k melee damage (8k+ crushing)
- 90° frontal frost attack, ~4k damage + AP reduce 15-20 sec debuff.
- Watery Grave
Teleport 3-4 players under the waterfalls. ~6000 damage after 6 seconds, and some falling damage. ~ 30 sec cooldown.
- Earthquake
3000-4000 damage. 45-60 sec cooldown.
- Summon Murlocs
After each earthquake, Morogrim Tidewalker summons 12-14 murlocs. They have low HP and hit for ~800(unblocked) and ~200(blocked) on tank. Around 1400 on cloth.
Summon Watery Globules
At 25% Morogrim Tidewalker stops casting Watery Grave but begins summoning Watery Grobules. He summons 4, one from each grave spot, they move slowly towards a fixed player and explodes for 4-6.000 damage on impact.
Assez simple quand on a beaucoup d'aoe